<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 4.0//EN" "https://www.web3d.org/specifications/x3d-4.0.dtd">
<X3D profile='Full' version='4.0 xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation =' https://www.web3d.org/specifications/x3d-4.0.xsd '>
<head>
<meta name='titlecontent='AllAudioGraphNodesTest.x3d'/>
<meta name='descriptioncontent='List of all X3D4 audio graph nodes to test infrastructure and validation support. Absence of attributes means that checking and removal of default values is working.'/>
<meta name='creatorcontent='Don Brutzman'/>
<meta name='createdcontent='25 October 2020'/>
<meta name='modifiedcontent='28 April 2023'/>
<meta name=' warning content=' Developmental test, no actual 3D model expected '/>
<meta name='identifiercontent=' https://x3dgraphics.com/examples/X3dForAdvancedModeling/AudioSpatialSound/AllAudioGraphNodesTest.x3d '/>
<meta name='generatorcontent='X3D-Edit 4.0, https://savage.nps.edu/X3D-Edit'/>
<meta name='licensecontent=' ../license.html'/>
</head>
<Scene>
<WorldInfo title='AllAudioGraphNodesTest.x3d'/>
<Shape>
<Box/>
<Appearance>
<AcousticProperties description='Testing of X3D4 nodes demonstrating W3C Audio API in progressdiffuse='0.25refraction='0.5specular='1'/>
<Material/>
</Appearance>
</Shape>
<Sound location='0 1.6 0'> </Sound>
<Sound location='0 1.6 0'>
<MovieTexture containerField='sourcedescription='testing'
  url=' "bogus.mpg" "https://x3dgraphics.com/examples/X3dForAdvancedModeling/AudioSpatialSound/bogus.mpg" '/>
</Sound>
<SpatialSound distanceModel='INVERSE'>
<Analyser channelCountMode='MAXchannelInterpretation='SPEAKERS'>
<StreamAudioDestination channelCountMode='MAXchannelInterpretation='SPEAKERS'>
<BiquadFilter channelCountMode='MAXchannelInterpretation='SPEAKERStype='LOWPASS'>
<ChannelMerger channelCountMode='MAXchannelInterpretation='SPEAKERS'>
<ChannelSelector channelCountMode='MAXchannelInterpretation='SPEAKERS'>
<ChannelSplitter channelCountMode='MAXchannelInterpretation='SPEAKERS'>
<Convolver channelCountMode='MAXchannelInterpretation='SPEAKERS'>
<Delay channelCountMode='MAXchannelInterpretation='SPEAKERS'>
<DynamicsCompressor channelCountMode='MAXchannelInterpretation='SPEAKERS'>
<Gain channelCountMode='MAXchannelInterpretation='SPEAKERS'>
<StreamAudioDestination channelCountMode='MAXchannelInterpretation='SPEAKERS'>
<WaveShaper channelCountMode='MAXchannelInterpretation='SPEAKERS'>
<!-- The following X3DSoundSourceNode nodes have no audio-graph children -->
<BufferAudioSource channelCountMode='MAXchannelInterpretation='SPEAKERS'/>
<ListenerPointSource/>
<MicrophoneSource/>
<OscillatorSource frequency='440.0'/>
<StreamAudioSource channelCountMode='MAXchannelInterpretation='SPEAKERS'/>
</WaveShaper>
</StreamAudioDestination>
</Gain>
</DynamicsCompressor>
</Delay>
</Convolver>
</ChannelSplitter>
</ChannelSelector>
</ChannelMerger>
</BiquadFilter>
</StreamAudioDestination>
</Analyser>
</SpatialSound>
</Scene>
</X3D>

<!-- Color key: <X3dNode field='value'/> matches <XmlElement attribute='value'/>
(Light blue background: behavior node) (Grey background: inserted documentation) (Magenta background: X3D Extensibility)
-->

<!-- For additional help information about X3D scenes, please see X3D Tooltips, X3D Resources and X3D Scene Authoring Hints. -->