AlphaBlendModeTest.x3d

(.x3d scene, pretty-print source, statistics, info & logs, X3DOM Player)

This model tests the various alpha modes available in glTF 2.0. There are three settings for alphaMode: "OPAQUE" (the default), "BLEND", and "MASK". Of these, "MASK" takes an additional alphaCutoff value that modifies it.

 

X3D Scene   Metadata
archive   https://X3dGraphics.com/examples/X3dForAdvancedModeling/GltfSampleModels
title   AlphaBlendModeTest.x3d
description   This model tests the various alpha modes available in glTF 2.0. There are three settings for alphaMode: "OPAQUE" (the default), "BLEND", and "MASK". Of these, "MASK" takes an additional alphaCutoff value that modifies it.
created   17 July 2021
modified   30 September 2021
creator   Ed Mackey
reference   https://github.com/KhronosGroup/glTF-Sample-Models/tree/master/2.0/AlphaBlendModeTest
reference   https://khronos/gltf
reference   https://en.wikipedia.org/glTF
reference   https://www.web3d.org/x3d4
reference   https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1
reference   https://castle-engine.io/creating_data_model_formats.php#section_gltf
warning   commented out Tangent nodes, removed flipVertically=true, removed gravityTransform=false since those constructs are not valid X3D4
generator   view3dscene, https://castle-engine.io/view3dscene.php
generator   X3D-Edit 4.0, https://savage.nps.edu/X3D-Edit
identifier   https://X3dGraphics.com/examples/X3dForAdvancedModeling/GltfSampleModels/AlphaBlendModeTest.x3d
license   https://www.web3d.org/x3d/content/examples/license.html
source   AlphaBlendModeTest.gltf
 
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