San Carlos Cathedral model: TODO list

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Michele Foti is building a detailed model of the San Carlos Cathedral in Monterey California.

The chapter distribution page lists all models in the archive. Changes to master versions can be seen in SourceForge version control.

Priority items

  1. We need Michele working in version control!
  2. Need map of church coordinate system. Where is origin? In what direction are the X Y Z axes?

Additional items

  1. Bell animation: want to set the center of rotation at the top center of the bell
  2. Add Viewpoints and ViewpointSequencer tour - done. Also WaypointInterpolator tour.
  3. Add Bell.x3d and integrate clapper: done. Record sounds of bells chiming at the church (Don). BellSound will need to be moved from a MovieTexture node to a Sound/AudioClip.
  4. Add images, benches, etc.
  5. Uncomment author assists in the scenes
  6. Add PointLights directly between windows, also add chandeliers and corresponding lights. Consider different lighting schemes. Consider LightingSwitch prototype to handle enabling/disabling groups of lights. These are being tested in LightingAlternatives.x3d
  7. How to maintain photographs?
  8. Don: add semi-transparent image capability to moving grid widgets
  9. Don: chapter slideset linked
  10. Paper for Web3D 2012 Conference
  11. Move Clapper into Bell.x3d
  12. Convert this document into DesignNotes.html ?

Updated 16 April 2012.