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X3dForAdvancedModeling Examples Archive Javadoc

X3dForAdvancedModeling Examples Archive Javadoc

The X3D for Advanced Modeling Examples Archive is a developmental resource for learning advanced X3D Graphics modeling techniques.

See: Description

Packages 
Package Description
X3dForAdvancedModeling.AdditiveManufacturing
This chapter explores 3D printing of X3D models.
X3dForAdvancedModeling.Animation
This chapter illustrates interesting examples and design patterns for adding animation to X3D scenes.
X3dForAdvancedModeling.Blender  
X3dForAdvancedModeling.Buildings
This chapter illustrates example scenes for buildings and architecture.
X3dForAdvancedModeling.GeometricShapes
This chapter illustrates design patterns and best practices for authoring different geometries through a collection of interesting 3D shapes.
X3dForAdvancedModeling.HelloWorldScenes
This chapter tests Internationalization (I18N) and Localization through a collection of HelloWorld scenes in many different human-languages.
X3dForAdvancedModeling.Inspiration
This chapter will hold a collection of interesting scenes that (hopefully) provide motivation and inspiration.
X3dForAdvancedModeling.Matlab
Matlab and Simulink are a widely used mathematical modeling and simulation products.
X3dForAdvancedModeling.MotionAnimation
Motion Capture (MOCAP) examples using Humanoid Animation (H-Anim) models illustrates conversion from BVH.
X3dForAdvancedModeling.SanCarlosCathedral
The San Carlos Cathedral model is a historical heritage project for California's oldest cathedral.
X3dForAdvancedModeling.Scanning
This chapter explores the use of 3D scanners to produce X3D models.
X3dForAdvancedModeling.Security
This chapter illustrates document-centric security techniques for X3D models.
X3dForAdvancedModeling.ShayDPixel
This chapter illustrates Shay D Pixel, the SIGGRAPH Mascot, created by Mario Nagamura.
X3dForAdvancedModeling.TextureMapping
This chapter will demonstrate techniques for texture mapping, multitextures and 3D textures.
X3dForAdvancedModeling.ToolConversions
This chapter shows a series of conversion, export and import example scenes illustrating the use of various tools; open-source contributions are welcome.
X3dForAdvancedModeling.UserInterface
This chapter illustrates 3D user interface techniques and widgets.
X3dForAdvancedModeling.Visualization
This chapter explores the use of Visualization techniques in X3D models.

The X3D for Advanced Modeling Examples Archive is a developmental resource for learning advanced X3D Graphics modeling techniques.

Skip navigation links
X3dForAdvancedModeling Examples Archive Javadoc

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