Shape nodes can contain one geometry node and one Appearance node. Geometry primitives include the Box, Cone, Cylinder, Sphere and Text nodes. Each is placed individually inside a Shape node.
The supporting
Chapter 2 slideset
and course videos
(NPS,
YouTube)
for |

9 X3D Scenes | Scene Descriptions | |
---|---|---|

Box | Box geometric primitive node. | |

Cone | Cone geometric primitive node. | |

Cylinder | Cylinder geometric primitive node. | |

Geometry Primitive Nodes | Geometry Primitive Nodes: Shape, Box, Cone, Cylinder, Sphere, Text, FontStyle | |

Geometry Primitive Nodes White Background | Geometry Primitive Nodes: Shape, Box, Cone, Cylinder, Sphere, Text, FontStyle | |

Sphere | Sphere geometric primitive node. | |

Text | Simple Text node: hello X3D! | |

Text Length Max Extent | Simple Text node, illustrating length array and maxExtent field | |

Text Special Characters | Text node demonstration of quotation, apostrophe, ampersand and backslash characters using X3D MFString escaping for XML character entities |

Online at http://X3dGraphics.com/examples/X3dForWebAuthors/Chapter02GeometryPrimitives Master source code archive is under subversion control at |

Also available: current and archived nightly builds and distributions of these examples, all published under an Open-Source License.

The X3D Resources: Examples page and Savage Developers Guide provide more information about the production of this archive.