29 X3D Models |
X3D Model Descriptions |
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Ambient Intensity
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This example illustrates the effect of an ambientIntensity field from a Sphere on a Cone. Note that navigation reports of user position and orientation from the WhereAmI prototype appear in the player console. |
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Circle Fish Prototype
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This is a prototype for a CircleFish, which is also used by CircleFishLod. Default fish size: length is 1 m (Y-axis), max Height is 1 m (Z-axis), max Width is 10 cm (X-axis). |
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Circle Fish PTPrototype
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This is a prototype for a CircleFish, which is also used by CircleFishLod. Default fish size: length is 1 m (Y-axis), max Height is 1 m (Z-axis), max Width is 10 cm (X-axis). |
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Diffuse Color
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A Sphere colored only with an diffuseColor. |
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Emissive Color
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A Sphere colored only with an emissiveColor. |
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Fill Properties Example
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Demonstrate various FillProperties values. |
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Garibaldi
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Instantiate the standard Garibaldi fish prototype. |
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Garibaldi Local Texture
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Instantiate the Garibaldi fish prototype using a local skin texture file. |
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Garibaldi Remote
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Instancing a prototype to match a specific fish. |
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Garibaldi Remote No Texture
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Instantiate the Garibaldi fish prototype using a remote skin texture file. |
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Geometry Primitive Nodes Image Texture
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Geometry Primitive Nodes: Shape, Box, Cone, Cylinder, Sphere, Text, FontStyle, with ImageTexture applied |
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Line Properties Example
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Demonstrate each of the various LineProperties enumeration values. |
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Movie Texture Authoring Options
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Provide examples of helpful MovieTexture usage |
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Pixel Texture BW
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Illustration of a checkerboard pattern using the PixelTexture node. |
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Pixel Texture Component Examples
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This example shows the five PixelTexture components, with 0 to 4 components each, shown in Table 5-18. |
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Pixel Texture Example
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This example shows a colorful PixelTexture applied to the standard primitive shapes. |
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Pixel Texture Garibaldi
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The Garibaldi with a PixelTexture instead of a file texture. |
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Pixel Texture Snowman
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This snowman example shows a colorful PixelTexture applied to X3D primitive shapes - happy holidays! |
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Pixel Texture Transform Scale
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This example illustrates a PixelTexture with a scaled TextureTransform. |
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Specular Color
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A Sphere with specularColor applied over diffuseColor with default shininess. |
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Table 5 18 Pixel Texture
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PixelTexture example for Table 5.18 |
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Texture Local Garibaldi
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Instantiate the Garibaldi fish prototype using a local texture file. |
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Texture Remote Garibaldi
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Instantiate the Garibaldi fish prototype without a skin texture. |
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Texture Transform Example
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An illustration of the same PixelTexture applied to a cone with different TextureTransform values |
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Texture Transform Full
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Two Boxes with the same PixelTexture showing different TextureTransform field values. |
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Texture Transform Scale
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This is an example of 2 Boxes with the same PixelTexture with different rotations, centers, and scaling. |
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Texture Transform Translation
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3 Boxes with the same PixelTexture and different TextureTransform translation values. |
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Transparency
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This example shows a partially transparent Sphere in front of an opaque Box and Cylinder. |
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Two Sided Material Example
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A Sphere colored red on outside and orange on inside using TwoSidedMaterial |