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| X3D Scenes | Descriptions |
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| Background Color Array Animation | Design pattern demonstrating type conversion from single SFColor value (sent from a ColorInterpolator node) to an MFColor array (in a Background node). |
| Boolean Filter Pump House | A BooleanFilter node starts the animation of cones orbiting near the pump house, instead of an unfiltered TouchSensor toggling the animation on/off during selection/deselection. |
| Boolean Sequencer Integer Sequencer | Show synchronized use of BooleanSequencer and IntegerSequencer nodes for SpotLight enabled and Switch whichChoice control, respectively |
| Boolean Sequencer Pump House | A BooleanSequencer node intermittently interrupts animation of the pump house. |
| Boolean Toggle | A BooleanToggle button determines whether an animated Cone is jittery or not. |
| Boolean Toggle Pump House | A BooleanToggle node controls pump house animation: select to stop, then select again to restart. |
| Boolean Trigger Pump House | Positive-displacement cylinder pump to emulate breakers surge, designed and built by David Packard. |
| Circle Lines Example | Example circle and cross-hairs made out of line segments, autogenerated by a simple Java program. |
| Circle Lines Example 60 | Example circle and cross-hairs made out of line segments, autogenerated by a simple Java program. |
| Elevation Grid Simple Wave Animation | Simple Javascript animation of ElevationGrid |
| Integer Sequencer Pump House | An IntegerSequencer node switches the display of colored cones near the pump house. |
| Integer Sequencer Road Sign Switcher | Switch among different road signs using IntegerSequencer |
| Integer Trigger | An IntegerTrigger node controls the display of colored text. |
| Integer Trigger Pump House | An IntegerTrigger node controls the display of colored cones near the pump house. |
| Mood Selector | Design pattern demonstrating multiple TouchSensor, IntegerTrigger, Shape and ROUTE combinations for selecting a Switch |
| Script Complex State Events | A three-way lamp controlled by a Script node. |
| Script Control Events | A three-way light controlled by a Script node. |
| Script Events | A Script node drives the position and orientation of orbiting cones near the pump house. |
| Script Events Pump House | A Script node provides the path and orientation animation for three cones that orbit near the pump house. |
| Script Node Event Out Control - Ecma Script | Script node interface between X3D and EcmaScript: this conformance example tests event-based X3D-EcmaScript functionality. |
| Script Node Field Control - Ecma Script | Script node interface between X3D and EcmaScript: this conformance example tests field-based X3D-EcmaScript functionality. |
| Script Simple State Events | A Script node drives an animated push button that turns a light on and off. |
| Test Script Initialization | Test ability to perform Script initialize() method using ECMAsript |
| Time Trigger Pump House | Pump house animation activated by a TimeTrigger node. |
| Time Trigger Test | Test of TimeTrigger node. |
http://X3dGraphics.com/examples/X3dForWebAuthors/Chapter09-EventUtilitiesScripting
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Also available: current and archived nightly builds and distributions of these examples, all published under an open-source license.
The X3D Resources: Examples page and Savage Developers Guide provide more information about the production of this archive.