Class GeometryPrimitiveNodes


public class GeometryPrimitiveNodes
extends java.lang.Object

Geometry Primitive Nodes: Shape, Box, Cone, Cylinder, Sphere, Text, FontStyle.

Related links: source, GeometryPrimitiveNodes catalog page, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.

Scene Meta Information
meta tags   Document Metadata
title GeometryPrimitiveNodes.x3d
description Geometry Primitive Nodes: Shape, Box, Cone, Cylinder, Sphere, Text, FontStyle
creator Don Brutzman
created 25 March 2005
modified 20 October 2019
hint Default values have been added to geometry nodes for clarity, ordinarily default values are omitted.
rights Copyright (c) Don Brutzman and Leonard Daly, 2005
generator X3D-Edit 3.3,
license ../license.html

This program uses the X3D Java Scene Access Interface Library (X3DJSAIL). It has been produced using the X3dToJava.xslt stylesheet to create Java source code from an .x3d model.

  • Constructor Summary

    Constructor Description
    Default constructor to create this object.
  • Method Summary

    Modifier and Type Method Description
    org.web3d.x3d.jsail.Core.X3D getX3dModel()
    Provide a shallow copy of the X3D model.
    void initialize()
    Create and initialize the X3D model for this object.
    static void main​(java.lang.String[] args)
    Default main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait