java.lang.Object
X3dForWebAuthors.Chapter05AppearanceMaterialTextures.GaribaldiRemote

public class GaribaldiRemote
extends java.lang.Object

Instantiate the Garibaldi fish prototype using a separate skin texture image file.

Related links: GaribaldiRemote.java source, GaribaldiRemote catalog page, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.

Scene Meta Information
meta tags   Document Metadata
title GaribaldiRemote.x3d
description Instantiate the Garibaldi fish prototype using a separate skin texture image file.
description Instancing a prototype to match a specific fish.
creator Ildeniz Duman
created 1 June 1998
modified 20 October 2019
reference http://X3dGraphics.com/examples/X3dForWebAuthors/KelpForestExhibit/Garibaldi.x3d
identifier http://X3dGraphics.com/examples/X3dForWebAuthors/Chapter05AppearanceMaterialTextures/GaribaldiRemote.x3d
generator X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit
license ../license.html
 

This program uses the X3D Java Scene Access Interface Library (X3DJSAIL). It has been produced using the X3dToJava.xslt stylesheet to create Java source code from an .x3d model.

  • Constructor Summary

    Constructors 
    Constructor Description
    GaribaldiRemote()
    Default constructor to create this object.
  • Method Summary

    Modifier and Type Method Description
    org.web3d.x3d.jsail.Core.X3D getX3dModel()
    Provide a shallow copy of the X3D model.
    void initialize()
    Create and initialize the X3D model for this object.
    static void main​(java.lang.String[] args)
    Default main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait