Class SphereSensorLefty

java.lang.Object
X3dForWebAuthors.Chapter08UserInteractivity.SphereSensorLefty

public class SphereSensorLefty
extends java.lang.Object

Using a separate SphereSensor, Lefty shark can be oriented in any direction by remote control. Navigation locked so that no other scene rotation is possible.

Related links: SphereSensorLefty.java source, SphereSensorLefty catalog page, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.

Scene Meta Information
meta tags   Document Metadata
title SphereSensorLefty.x3d
description Using a separate SphereSensor, Lefty shark can be oriented in any direction by remote control. Navigation locked so that no other scene rotation is possible.
creator Leonard Daly and Don Brutzman
created 10 June 2006
modified 20 October 2019
warning Xj3D not supporting SphereSensor autoOffset field correctly
reference http://X3dGraphics.com
reference https://www.web3d.org/x3d/content/examples/X3dResources.html
rights Copyright 2006, Leonard Daly and Don Brutzman
subject X3D book, X3D graphics, X3D-Edit, http://www.x3dGraphics.com
identifier http://X3dGraphics.com/examples/X3dForWebAuthors/Chapter08UserInteractivity/SphereSensorLefty.x3d
generator X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit
license ../license.html
 

This program uses the X3D Java Scene Access Interface Library (X3DJSAIL). It has been produced using the X3dToJava.xslt stylesheet to create Java source code from an .x3d model.

  • Constructor Summary

    Constructors 
    Constructor Description
    SphereSensorLefty()
    Default constructor to create this object.
  • Method Summary

    Modifier and Type Method Description
    org.web3d.x3d.jsail.Core.X3D getX3dModel()
    Provide a shallow copy of the X3D model.
    void initialize()
    Create and initialize the X3D model for this object.
    static void main​(java.lang.String[] args)
    Default main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait