Package X3dForWebAuthors.Chapter12EnvironmentSensorSound
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Class Summary Class Description CollisionKelpForestMain Disabled collision with all objects with a Collision node in the Kelp Forest world.LoadSensorExample Simple test of LoadSensor node.LoadSensorKelpForestMain An example use of the LoadSensor node in the Kelp Forest world.LoadSensorKelpForestMain_timeOut An example use of the LoadSensor node in the Kelp Forest world.ProximitySensorExample Demonstrates use of a ProximitySensor in building a HUD.ProximitySensorKelpForestMain This example uses a ProximitySensor node to position a heads-up display (HUD) in the Kelp Forest world.ProximitySensorMultiple Example multiple ProximitySensor non-overlapping regions.ProximitySensorNoOverlap Example ProximitySensor regions.ProximitySensorOverlap Example multiply-instanced ProximitySensor with overlapping regions.ProximitySensorSingle Example of a single ProximitySensor region.SoundAudioClip An example of the Sound and AudioClip node showing the effect of the various volume regions.SoundFileFormats Provide a test scene for sound files using various audio formats.SoundLoadSensorTest UsingLoadSensor to test when AudioClip loading is complete.SoundVisualization An example of the Sound node for testing X3D-Edit author-assist visualization.VisibilitySensorKelpForestMain VisibilitySensor example.