Class RockFloor


public class RockFloor
extends java.lang.Object

Rock-like floor and walls of kelp forest exhibit, modeled to scale.

Related links: source, RockFloor catalog page, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.

Scene Meta Information
meta tags   Document Metadata
title RockFloor.x3d
description Rock-like floor and walls of kelp forest exhibit, modeled to scale.
creator Ray McLain, Moss Landing Marine Labs (MLML)
translator Xeena VRML importer, X3D-Edit 3.1,
created 9 June 1998
translated 20 December 2002
modified 20 October 2019
hint enable TouchSensor to show hitPoint values in console window
reference KelpTank.x3d
generator X3D-Edit 3.3,
generator Programmers File Editor PFE
generator Vrml97ToX3dNist,
license ../license.html

This program uses the X3D Java Scene Access Interface Library (X3DJSAIL). It has been produced using the X3dToJava.xslt stylesheet to create Java source code from an .x3d model.

  • Constructor Summary

    Constructor Description
    Default constructor to create this object.
  • Method Summary

    Modifier and Type Method Description
    org.web3d.x3d.jsail.Core.X3D getX3dModel()
    Provide a shallow copy of the X3D model.
    void initialize()
    Create and initialize the X3D model for this object.
    static void main​(java.lang.String[] args)
    Default main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait