Class SeaStarHighResolutionPrototype

java.lang.Object
X3dForWebAuthors.KelpForestExhibit.SeaStarHighResolutionPrototype

public class SeaStarHighResolutionPrototype
extends java.lang.Object

High-resolution model of a seastar, created in Maya 4 and exposed as a prototype for further reuse.

Related links: SeaStarHighResolutionPrototype.java source, SeaStarHighResolutionPrototype catalog page, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.

Scene Meta Information
meta tags   Document Metadata
title SeaStarHighResolutionPrototype.x3d
description High-resolution model of a seastar, created in Maya 4 and exposed as a prototype for further reuse.
creator Charles Adams
translator Xeena VRML importer, X3D-Edit 3.1, https://www.web3d.org/x3d/content/README.X3D-Edit.html
created 25 November 2002
modified 20 October 2019
rights Copyright (c) c h a productions 2002
identifier http://X3dGraphics.com/examples/X3dForWebAuthors/KelpForestExhibit/SeaStarHighResolutionPrototype.x3d
generator X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit
generator Vrml97ToX3dNist, http://ovrt.nist.gov/v2_x3d.html
generator Alias|Wavefront Maya 4.0
license ../license.html
 

This program uses the X3D Java Scene Access Interface Library (X3DJSAIL). It has been produced using the X3dToJava.xslt stylesheet to create Java source code from an .x3d model.

  • Constructor Summary

    Constructors 
    Constructor Description
    SeaStarHighResolutionPrototype()
    Default constructor to create this object.
  • Method Summary

    Modifier and Type Method Description
    org.web3d.x3d.jsail.Core.X3D getX3dModel()
    Provide a shallow copy of the X3D model.
    void initialize()
    Create and initialize the X3D model for this object.
    static void main​(java.lang.String[] args)
    Default main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait