<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 4.0//EN" "https://www.web3d.org/specifications/x3d-4.0.dtd">
<X3D profile='Full' version='4.0'
xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance'
xsd:noNamespaceSchemaLocation
='
https://www.web3d.org/specifications/x3d-4.0.xsd
'>
<head>
<meta name='title' content='SpatialAudioCameraAnimation.x3d'/>
<meta name='description' content='In the last demo, there are two sound sources in different positions. Through the immersion in the X3D scene the user could attend a rational navigation. Whenever the camera moves in the direction of an existing sound source, the strength of this source increases, while the sound strength of the other (the second one) decreases and vice versa. Through this process, great realism of the scene is achieved, since it emulates the spatial sound in real world.'/>
<meta name='info' content='This work presents an innovative solution of the spatial sound in X3DOM framework, that based on a combinational methodology. Specifically, we suggested the enrichment of X3DOM with spatial sound features, using both the X3D sound nodes and the structure of Web Audio API.'/>
<meta name='creator' content='Efi Lakka, Athanasios Malamos, Dick Puk, Don Brutzman'/>
<meta name='created' content='28 October 2020'/>
<meta name='modified' content='5 December 2021'/>
<meta name='reference' content='CHANGELOG.txt'/>
<meta name=' TODO ' content=' credit for audio files '/>
<meta name='reference' content='
https://www.medialab.hmu.gr/minipages/x3domAudio
'/>
<meta name='identifier' content='
https://x3dgraphics.com/examples/X3dForAdvancedModeling/AudioSpatialSound/SpatialAudioCameraAnimation.x3d
'/>
<meta name='generator' content='X3D-Edit 4.0, https://savage.nps.edu/X3D-Edit'/>
<meta name='license' content='
../license.html'/>
</head>
<!--
Index for DEF nodes
:
Audio1,
Audio2,
Camera001,
Camera001-POS-INTERP,
Camera001-ROT-INTERP,
Floor,
ModelFontStyle,
saxophone,
TIMER,
TransformAudio1,
TransformAudio2,
violin,
WireColor,
WireColor_1,
WireColor_2
Index for Viewpoint image
:
Camera001
-->
<Scene>
</Scene>
</X3D>
<!--
Index for DEF nodes
:
Audio1,
Audio2,
Camera001,
Camera001-POS-INTERP,
Camera001-ROT-INTERP,
Floor,
ModelFontStyle,
saxophone,
TIMER,
TransformAudio1,
TransformAudio2,
violin,
WireColor,
WireColor_1,
WireColor_2
Index for Viewpoint image
:
Camera001
-->
<!--
Color key:
<X3dNode
DEF='idName' field='value'/>
matches
<XmlElement
DEF='idName' attribute='value'/>
(Light blue background: behavior node) (Grey background: inserted documentation) (Magenta background: X3D Extensibility)
-->
<!--
For additional help information about X3D scenes, please see X3D Tooltips, X3D Resources and X3D Scene Authoring Hints.
-->