<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.3//EN" "https://www.web3d.org/specifications/x3d-3.3.dtd">
<X3D profile='Immersive' version='3.3 xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation =' https://www.web3d.org/specifications/x3d-3.3.xsd '>
<head>
<meta name='titlecontent='RoundedRectangleComparison.x3d'/>
<meta name='descriptioncontent='RoundedRectangleComparison shows three RoundedRectangle shapes using polygons/lines/points rendering. Note that reuse of RoundedRectangle geometry requires only Interchange profile, but Text requires Immersive profile.'/>
<meta name='createdcontent='8 November 2014'/>
<meta name='modifiedcontent='20 October 2019'/>
<meta name='Imagecontent='RoundedRectangleComparison.png'/>
<meta name='referencecontent='RoundedRectanglePrimitives.x3d'/>
<meta name='referencecontent='RoundedRectangle2D.x3d'/>
<meta name='referencecontent='RoundedRectangleDesign.vsd'/>
<meta name='referencecontent='RoundedRectangleDesign.png'/>
<meta name='referencecontent='RoundedRectangleDesign.svg'/>
<meta name='creatorcontent='Don Brutzman'/>
<meta name='referencecontent=' https://en.wikipedia.org/wiki/Squircle '/>
<meta name='referencecontent=' https://en.wiktionary.org/wiki/roundrect '/>
<meta name='infocontent='Development of this scene added new features to X3D-Edit'/>
<meta name='identifiercontent=' https://x3dgraphics.com/examples/X3dForAdvancedModeling/GeometricShapes/RoundedRectangleComparison.x3d '/>
<meta name='generatorcontent='X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit'/>
<meta name='licensecontent=' ../license.html'/>
</head>
<!-- -->
<Scene>
<WorldInfo title='RoundedRectangleComparison.x3d'/>
<Background skyColor='0.1 0.1 0.1'/>
<Viewpoint description='RoundedRectangle Comparisonposition='0 0 7'/>
<Viewpoint description='Polygons RoundedRectangleposition='-2 0 3'/>
<Viewpoint description='Lines RoundedRectangleposition='0 0 3'/>
<Viewpoint description='Points RoundedRectangleposition='2 0 3'/>
<Transform translation='-2 0 0'>
<Shape DEF='polygonsRoundedRectangle'>
<!-- RoundedRectangle with 44 perimeter points + 4 internal points on each level -->
<IndexedFaceSet creaseAngle='6.28solid='falsecoordIndex='0 1 2 3 0 -1 0 14 15 1 0 -1 1 25 26 2 1 -1 2 36 37 3 2 -1 3 47 4 0 3 -1 0 4 5 6 7 8 9 10 11 12 13 14 0 -1 1 15 16 17 18 19 20 21 22 23 24 25 1 -1 2 26 27 28 29 30 31 32 33 34 35 36 2 -1 3 37 38 39 40 41 42 43 44 45 46 47 3 -1 48 49 50 51 48 -1 48 62 63 49 48 -1 49 73 74 50 49 -1 50 84 85 51 50 -1 51 95 52 48 51 -1 48 52 53 54 55 56 57 58 59 60 61 62 48 -1 49 63 64 65 66 67 68 69 70 71 72 73 49 -1 50 74 75 76 77 78 79 80 81 82 83 84 50 -1 51 85 86 87 88 89 90 91 92 93 94 95 51 -1 5 4 52 53 -1 6 5 53 54 -1 7 6 54 55 -1 8 7 55 56 -1 9 8 56 57 -1 10 9 57 58 -1 11 10 58 59 -1 12 11 59 60 -1 13 12 60 61 -1 14 13 61 62 -1 15 14 62 63 -1 16 15 63 64 -1 17 16 64 65 -1 18 17 65 66 -1 19 18 66 67 -1 20 19 67 68 -1 21 20 68 69 -1 22 21 69 70 -1 23 22 70 71 -1 24 23 71 72 -1 25 24 72 73 -1 26 25 73 74 -1 27 26 74 75 -1 28 27 75 76 -1 29 28 76 77 -1 30 29 77 78 -1 31 30 78 79 -1 32 31 79 80 -1 33 32 80 81 -1 34 33 81 82 -1 35 34 82 83 -1 36 35 83 84 -1 37 36 84 85 -1 38 37 85 86 -1 39 38 86 87 -1 40 39 87 88 -1 41 40 88 89 -1 42 41 89 90 -1 43 42 90 91 -1 44 43 91 92 -1 45 44 92 93 -1 46 45 93 94 -1 47 46 94 95 -1 47 95 52 4 -1'>
<Coordinate DEF='PointArray2x1x0.2point='0.450 0.900 0.100 0.450 -0.900 0.100 -0.450 -0.900 0.100 -0.450 0.900 0.100 0.450 1.000 0.100 0.466 0.999 0.100 0.481 0.995 0.100 0.495 0.989 0.100 0.509 0.981 0.100 0.521 0.971 0.100 0.531 0.959 0.100 0.539 0.945 0.100 0.545 0.931 0.100 0.549 0.916 0.100 0.550 0.900 0.100 0.550 -0.900 0.100 0.549 -0.916 0.100 0.545 -0.931 0.100 0.539 -0.945 0.100 0.531 -0.959 0.100 0.521 -0.971 0.100 0.509 -0.981 0.100 0.495 -0.989 0.100 0.481 -0.995 0.100 0.466 -0.999 0.100 0.450 -1.000 0.100 -0.450 -1.000 0.100 -0.466 -0.999 0.100 -0.481 -0.995 0.100 -0.495 -0.989 0.100 -0.509 -0.981 0.100 -0.521 -0.971 0.100 -0.531 -0.959 0.100 -0.539 -0.945 0.100 -0.545 -0.931 0.100 -0.549 -0.916 0.100 -0.550 -0.900 0.100 -0.550 0.900 0.100 -0.549 0.916 0.100 -0.545 0.931 0.100 -0.539 0.945 0.100 -0.531 0.959 0.100 -0.521 0.971 0.100 -0.509 0.981 0.100 -0.495 0.989 0.100 -0.481 0.995 0.100 -0.466 0.999 0.100 -0.450 1.000 0.100 0.450 0.900 -0.100 0.450 -0.900 -0.100 -0.450 -0.900 -0.100 -0.450 0.900 -0.100 0.450 1.000 -0.100 0.466 0.999 -0.100 0.481 0.995 -0.100 0.495 0.989 -0.100 0.509 0.981 -0.100 0.521 0.971 -0.100 0.531 0.959 -0.100 0.539 0.945 -0.100 0.545 0.931 -0.100 0.549 0.916 -0.100 0.550 0.900 -0.100 0.550 -0.900 -0.100 0.549 -0.916 -0.100 0.545 -0.931 -0.100 0.539 -0.945 -0.100 0.531 -0.959 -0.100 0.521 -0.971 -0.100 0.509 -0.981 -0.100 0.495 -0.989 -0.100 0.481 -0.995 -0.100 0.466 -0.999 -0.100 0.450 -1.000 -0.100 -0.450 -1.000 -0.100 -0.466 -0.999 -0.100 -0.481 -0.995 -0.100 -0.495 -0.989 -0.100 -0.509 -0.981 -0.100 -0.521 -0.971 -0.100 -0.531 -0.959 -0.100 -0.539 -0.945 -0.100 -0.545 -0.931 -0.100 -0.549 -0.916 -0.100 -0.550 -0.900 -0.100 -0.550 0.900 -0.100 -0.549 0.916 -0.100 -0.545 0.931 -0.100 -0.539 0.945 -0.100 -0.531 0.959 -0.100 -0.521 0.971 -0.100 -0.509 0.981 -0.100 -0.495 0.989 -0.100 -0.481 0.995 -0.100 -0.466 0.999 -0.100 -0.450 1.000 -0.100'/>
</IndexedFaceSet>
<Appearance>
<!-- Polygon color is primarily defined by diffuseColor -->
<Material/>
</Appearance>
</Shape>
<Transform translation='0 -1.5 0'>
<Shape>
<Text string='"Polygons"'>
<FontStyle DEF='SmallCenteredFontfamily='"SANS"justify='"MIDDLE" "MIDDLE"size='0.2style='BOLD'/>
</Text>
<Appearance>
<Material/>
</Appearance>
</Shape>
</Transform>
</Transform>
<Shape DEF='linesRoundedRectangle'>
<IndexedLineSet coordIndex='0 1 2 3 0 -1 0 14 15 1 0 -1 1 25 26 2 1 -1 2 36 37 3 2 -1 3 47 4 0 3 -1 0 4 5 6 7 8 9 10 11 12 13 14 0 -1 1 15 16 17 18 19 20 21 22 23 24 25 1 -1 2 26 27 28 29 30 31 32 33 34 35 36 2 -1 3 37 38 39 40 41 42 43 44 45 46 47 3 -1 48 49 50 51 48 -1 48 62 63 49 48 -1 49 73 74 50 49 -1 50 84 85 51 50 -1 51 95 52 48 51 -1 48 52 53 54 55 56 57 58 59 60 61 62 48 -1 49 63 64 65 66 67 68 69 70 71 72 73 49 -1 50 74 75 76 77 78 79 80 81 82 83 84 50 -1 51 85 86 87 88 89 90 91 92 93 94 95 51 -1 5 4 52 53 -1 6 5 53 54 -1 7 6 54 55 -1 8 7 55 56 -1 9 8 56 57 -1 10 9 57 58 -1 11 10 58 59 -1 12 11 59 60 -1 13 12 60 61 -1 14 13 61 62 -1 15 14 62 63 -1 16 15 63 64 -1 17 16 64 65 -1 18 17 65 66 -1 19 18 66 67 -1 20 19 67 68 -1 21 20 68 69 -1 22 21 69 70 -1 23 22 70 71 -1 24 23 71 72 -1 25 24 72 73 -1 26 25 73 74 -1 27 26 74 75 -1 28 27 75 76 -1 29 28 76 77 -1 30 29 77 78 -1 31 30 78 79 -1 32 31 79 80 -1 33 32 80 81 -1 34 33 81 82 -1 35 34 82 83 -1 36 35 83 84 -1 37 36 84 85 -1 38 37 85 86 -1 39 38 86 87 -1 40 39 87 88 -1 41 40 88 89 -1 42 41 89 90 -1 43 42 90 91 -1 44 43 91 92 -1 45 44 92 93 -1 46 45 93 94 -1 47 46 94 95 -1 47 95 52 4 -1'>
<Coordinate USE='PointArray2x1x0.2'/>
</IndexedLineSet>
<Appearance>
<!-- Line color is only! defined by emissiveColor -->
<Material/>
</Appearance>
</Shape>
<Transform translation='0 -1.5 0'>
<Shape>
<Text string='"Lines"'>
<FontStyle USE='SmallCenteredFont'/>
</Text>
<Appearance>
<Material/>
</Appearance>
</Shape>
</Transform>
<Transform translation='2 0 0'>
<Shape DEF='pointsRoundedRectangle'>
<PointSet>
<Coordinate USE='PointArray2x1x0.2'/>
</PointSet>
<Appearance>
<!-- Point color is only! defined by emissiveColor -->
<Material/>
</Appearance>
</Shape>
<Transform translation='0 -1.5 0'>
<Shape>
<Text string='"Points"'>
<FontStyle USE='SmallCenteredFont'/>
</Text>
<Appearance>
<Material/>
</Appearance>
</Shape>
</Transform>
</Transform>
</Scene>
</X3D>
<!--

Index for DEF nodes : linesRoundedRectangle, PeriwinkleDiffuse, PeriwinkleEmissive, PointArray2x1x0.2, pointsRoundedRectangle, polygonsRoundedRectangle, SmallCenteredFont

Index for Viewpoint images : Viewpoint_1, Viewpoint_2, Viewpoint_3, Viewpoint_4
-->

<!-- Color key: <X3dNode DEF='idName' field='value'/> matches <XmlElement DEF='idName' attribute='value'/>
(Light blue background: behavior node) (Grey background: inserted documentation) (Magenta background: X3D Extensibility)
-->

<!-- For additional help information about X3D scenes, please see X3D Tooltips, X3D Resources and X3D Scene Authoring Hints. -->