<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.3//EN" "https://www.web3d.org/specifications/x3d-3.3.dtd">
<X3D profile='Immersive' version='3.3 xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation =' https://www.web3d.org/specifications/x3d-3.3.xsd '>
<head>
<meta name='titlecontent='TriangleWithNumbers.x3d'/>
<meta name='descriptioncontent='Simple Triangle with labeled points, where labels always face the user and stay in place with the triangle.'/>
<meta name='creatorcontent='Chad R. Hutchins, Michele Foti and Don Brutzman'/>
<meta name='createdcontent='31 January 2012'/>
<meta name='modifiedcontent='20 October 2019'/>
<meta name='Imagecontent='TriangleWithNumbers.png'/>
<meta name=' TODO content=' Can we build a prototype that automates generation of this type of model from any IFS or ILS? '/>
<meta name='identifiercontent=' https://x3dgraphics.com/examples/X3dForAdvancedModeling/GeometricShapes/TriangleWithNumbers.x3d '/>
<meta name='generatorcontent='X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit'/>
<meta name='licensecontent=' ../license.html'/>
</head>
<!-- -->
<Scene>
<WorldInfo title='TriangleWithNumbers.x3d'/>
<Background skyColor='0.3 0.3 0.45'/>
<Viewpoint description='Triangle annotated with coordinate indicesposition='0 0 4'/>
<Transform DEF='PolygonGroup0'>
<TouchSensor description='Polygon 0'/>
<Shape>
<IndexedLineSet coordIndex='0 1 2 0 -1'>
<Coordinate DEF='TriangleCoordinatePointspoint='-1 -1 0 1 -1 0 0 1 0'/>
</IndexedLineSet>
<Appearance>
<Material/>
</Appearance>
</Shape>
<Shape>
<IndexedFaceSet colorPerVertex='falsecolorIndex='0coordIndex='0 1 2 0 -1'>
<Coordinate USE='TriangleCoordinatePoints'/>
<ColorRGBA color='0 0 0 0'/>
</IndexedFaceSet>
</Shape>
</Transform>
<Transform DEF='VertexGroup0translation='-1.1 -1.1 0'>
<Billboard axisOfRotation='0 0 0'>
<TouchSensor description='Vertex 0'/>
<Shape>
<Appearance DEF='LABEL_APPEARANCE'>
<Material/>
</Appearance>
<Text string='"0"'>
<FontStyle DEF='LABEL_FONTfamily='"SANS"justify='"MIDDLE" "MIDDLE"size='.2'/>
</Text>
</Shape>
<Shape DEF='TransparentBox'>
<Box size='0.2 0.2 0.01'/>
<Appearance DEF='TransparentAppearance'>
<Material/>
</Appearance>
</Shape>
</Billboard>
</Transform>
<Transform DEF='VertexGroup1translation='1.1 -1.1 0'>
<Billboard axisOfRotation='0 0 0'>
<TouchSensor description='Vertex 1'/>
<Shape>
<Appearance USE='LABEL_APPEARANCE'/>
<Text string='"1"'>
<FontStyle USE='LABEL_FONT'/>
</Text>
</Shape>
<Shape USE='TransparentBox'/>
</Billboard>
</Transform>
<Transform DEF='VertexGroup2translation='0 1.1 0'>
<Billboard axisOfRotation='0 0 0'>
<TouchSensor description='Vertex 2'/>
<Shape>
<Appearance USE='LABEL_APPEARANCE'/>
<Text string='"2"'>
<FontStyle USE='LABEL_FONT'/>
</Text>
</Shape>
<Shape USE='TransparentBox'/>
</Billboard>
</Transform>
</Scene>
</X3D>
<!--

Index for DEF nodes : LABEL_APPEARANCE, LABEL_FONT, PolygonGroup0, TransparentAppearance, TransparentBox, TriangleCoordinatePoints, VertexGroup0, VertexGroup1, VertexGroup2

Index for Viewpoint image : Viewpoint_1
-->

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(Light blue background: behavior node) (Grey background: inserted documentation) (Magenta background: X3D Extensibility)
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<!-- For additional help information about X3D scenes, please see X3D Tooltips, X3D Resources and X3D Scene Authoring Hints. -->