Class OlympicRingsBlender


public class OlympicRingsBlender extends Object

Olympic Rings built using Blender for comparison.

Related links: source, OlympicRingsBlender catalog page, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.

Scene Meta Information
meta tags   Document Metadata
title OlympicRingsBlender.x3d
description Olympic Rings built using Blender for comparison.
creator Michalis Kamburelis
translator Michalis Kamburelis
created 1 April 2020
translated 5 April 2020
modified 8 April 2020
reference OlympicRingsBlender.blend
reference OlympicRingsBlender.png
reference OlympicRingsBlender.original.txt
reference OlympicRings.x3d
subject Olympic Rings
reference Castle Game Engine (CGE)
generator Blender 2.82 sub 7
generator X3D-Edit 3.3,
license ../license.html

This program uses the X3D Java Scene Access Interface Library (X3DJSAIL). It has been produced using the X3dToJava.xslt stylesheet to create Java source code from an .x3d model.

  • Constructor Details

    • OlympicRingsBlender

      public OlympicRingsBlender()
      Default constructor to create this object.
  • Method Details

    • initialize

      public final void initialize()
      Create and initialize the X3D model for this object.
    • getX3dModel

      public org.web3d.x3d.jsail.Core.X3D getX3dModel()
      Provide a shallow copy of the X3D model.
      OlympicRingsBlender model
      See Also:
    • main

      public static void main(String[] args)
      Default main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.
      args - array of input parameters, provided as arguments
      See Also: