Class RoundedRectanglePrimitives


public class RoundedRectanglePrimitives extends Object

Illustrates how to build rounded rectangle using only primitive nodes.

Related links: source, RoundedRectanglePrimitives catalog page, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.

Scene Meta Information
meta tags   Document Metadata
title RoundedRectanglePrimitives.x3d
description Illustrates how to build rounded rectangle using only primitive nodes.
creator Marlon Heron and Don Brutzman
created 23 October 2014
modified 20 October 2019
reference X3D for Web Authors, homework for chapters 2 and 3.
TODO add drawing of scene graph structure
TODO fix Xj3D aliasing bug
Image Xj3dAliasingProblemRoundedRectanglePrimitives.png
subject Rounded Rectangle Primitive Geometry
generator X3D-Edit 3.3,
license ../license.html

This program uses the X3D Java Scene Access Interface Library (X3DJSAIL). It has been produced using the X3dToJava.xslt stylesheet to create Java source code from an .x3d model.

  • Constructor Details

    • RoundedRectanglePrimitives

      public RoundedRectanglePrimitives()
      Default constructor to create this object.
  • Method Details

    • initialize

      public final void initialize()
      Create and initialize the X3D model for this object.
    • getX3dModel

      public org.web3d.x3d.jsail.Core.X3D getX3dModel()
      Provide a shallow copy of the X3D model.
      RoundedRectanglePrimitives model
      See Also:
    • main

      public static void main(String[] args)
      Default main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.
      args - array of input parameters, provided as arguments
      See Also: