Class MultiTextureTeapot

java.lang.Object
X3dForAdvancedModeling.TextureMapping.MultiTextureTeapot

public class MultiTextureTeapot extends Object

MultiTextureTeapot X3D example uses texture, material and TextureCoordinateGenerator properties provided by Castle Game Engine example model, applied to the Newell Teapot geometry. Also added X3D logo for coolness!.

Related links: MultiTextureTeapot.java source, MultiTextureTeapot catalog page, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.

Scene Meta Information
meta tags   Document Metadata
title MultiTextureTeapot.x3d
description MultiTextureTeapot X3D example uses texture, material and TextureCoordinateGenerator properties provided by Castle Game Engine example model, applied to the Newell Teapot geometry. Also added X3D logo for coolness!
created 23 May 2021
modified 28 September 2021
creator Rick Lentz, Michalis Kamburelis
info This scene tests X3D 3.3 capabilities
TODO update reference images for multiple browsers, and keep track of them all (probably through an image naming convention)!
warning model refinement in progress
warning WORLDSPACEREFLECTIONVECTOR is not a legal value in X3D4 Specification, does it need to be proposed and added?
reference https://castle-engine.io/x3d_implementation_cubemaptexturing.php
reference ../GeometricShapes/Teapot.x3d
warning GeneratedCubeMapTexture not yet supported by X3D-Edit 4
warning ComposedCubeMapTexture, GeneratedCubeMapTexture, ImageCubeMapTexture not yet an allowed child for X3D4 validation of MultiTexture
reference https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/texturing.html#MultiTexture
reference https://www.web3d.org/member-only/mantis/view.php?id=1368
Image MultiTextureTeapotView3dScene.png
Image MultiTextureTeapotView3dSceneWORLDSPACEREFLECTIONVECTOR.png
Image MultiTextureTeapotX_ITE.png
Image MultiTextureTeapotX3DOM.png
Image MultiTextureTeapotH3DViewer.png
Image MultiTextureTeapotX3dEditXj3d.png
reference https://castle-engine.io/demo_models.php
reference https://web3d.org/pipermail/x3d-public_web3d.org/2021-May/015213.html
identifier https://x3dgraphics.com/examples/X3dForAdvancedModeling/TextureMapping/MultiTextureTeapot.x3d
generator X3D-Edit 4.0, https://savage.nps.edu/X3D-Edit
license ../license.html
 

This program uses the X3D Java Scene Access Interface Library (X3DJSAIL). It has been produced using the X3dToJava.xslt stylesheet to create Java source code from an .x3d model.

  • Constructor Summary

    Constructors
    Constructor
    Description
    Default constructor to create this object.
  • Method Summary

    Modifier and Type
    Method
    Description
    org.web3d.x3d.jsail.Core.X3D
    Provide a shallow copy of the X3D model.
    final void
    Create and initialize the X3D model for this object.
    static void
    main(String[] args)
    Default main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Constructor Details

    • MultiTextureTeapot

      public MultiTextureTeapot()
      Default constructor to create this object.
  • Method Details

    • initialize

      public final void initialize()
      Create and initialize the X3D model for this object.
    • getX3dModel

      public org.web3d.x3d.jsail.Core.X3D getX3dModel()
      Provide a shallow copy of the X3D model.
      Returns:
      MultiTextureTeapot model
      See Also:
    • main

      public static void main(String[] args)
      Default main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.
      Parameters:
      args - array of input parameters, provided as arguments
      See Also: