X_ITE X3D Player   Illustrate Viewpoint binding operations (in gory detail!) as described in Chapter 4 concepts. Scene design: a TimeSensor clock drives and IntegerSequencer for each t0/t1/etc. event, and a customized Script node sends bind/unbind events to the correct Viewpoint. Display the browser console to see occurrence of each event.

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Original X3D scene: BindingOperations.x3d

X_ITE Console