<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.3//EN" "https://www.web3d.org/specifications/x3d-3.3.dtd">
<X3D profile='Interchange' version='3.3'
xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance'
xsd:noNamespaceSchemaLocation
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https://www.web3d.org/specifications/x3d-3.3.xsd
'>
<head>
</head>
<!--
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<Scene>
<WorldInfo info='"Model of light from top floor of the Monterey Bay Aquarium Kelp Forest DTG of last updated: 172230May98 Added: Updated: Modeled by: Todd Gagnon and Mark A. Boyd"' title='light1.0.wrl'/>
<Group>
<Shape>
<Appearance DEF='Structure'>
<Material diffuseColor='0.21569 0.21176 0.19608'/>
</Appearance>
<Cylinder bottom='false' radius='0.05' top='false'/>
</Shape>
<Transform DEF='Arm' rotation='0.0 0.0 1.0 -1.57' translation='0.3 0.25 0.0'>
<Shape>
<Appearance USE='Structure'/>
<Cylinder bottom='false' height='0.6' radius='0.05' top='false'/>
</Shape>
<Transform translation='0.0 0.31 0.0'>
<Shape>
<Appearance USE='Structure'/>
<Sphere radius='0.05'/>
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</Transform>
<Transform rotation='0.0 0.0 1.0 1.57' translation='-0.13 0.31 0.0'>
<Shape>
<Appearance USE='Structure'/>
<Cylinder bottom='false' height='0.25' radius='0.05' top='false'/>
</Shape>
</Transform>
</Transform>
<Transform rotation='0.0 1.0 0.0 3.14'>
</Transform>
<Transform translation='0.0 -1.0 0.0'>
<Shape>
<Appearance USE='Structure'/>
<Box size='0.4 0.3 0.4'/>
</Shape>
</Transform>
<Transform DEF='Light' rotation='1.0 0.0 0.0 0.7' translation='0.0 1.1 0.1'>
<Shape>
<Appearance>
<Material diffuseColor='0.7843 0.8078 0.7922'/>
</Appearance>
<Box size='0.5 0.35 0.2'/>
</Shape>
</Transform>
<Transform translation='0.6 -0.5 0.0'>
</Transform>
<Transform translation='-0.6 -0.5 0.0'>
</Transform>
</Group>
</Scene>
</X3D>
<!--
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<!--
Color key:
<X3dNode
DEF='idName' field='value'/>
matches
<XmlElement
DEF='idName' attribute='value'/>
(Light blue background: behavior node) (Grey background: inserted documentation) (Magenta background: X3D Extensibility)
-->
<!--
For additional help information about X3D scenes, please see X3D Tooltips, X3D Resources and X3D Scene Authoring Hints.
-->