Class PixelTextureGaribaldi

java.lang.Object
X3dForWebAuthors.Chapter05AppearanceMaterialTextures.PixelTextureGaribaldi

public class PixelTextureGaribaldi extends Object

The Garibaldi with a PixelTexture instead of a file texture.

Related links: PixelTextureGaribaldi.java source, PixelTextureGaribaldi catalog page, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.

Scene Meta Information
meta tags   Document Metadata
title PixelTextureGaribaldi.x3d
description The Garibaldi with a PixelTexture instead of a file texture.
creator Ildeniz Duman
created 1 June 1998
modified 20 October 2019
reference https://X3dGraphics.com/examples/X3dForWebAuthors/KelpForestExhibit/Garibaldi.x3d
identifier https://X3dGraphics.com/examples/X3dForWebAuthors/Chapter05AppearanceMaterialTextures/PixelTextureGaribaldi.x3d
generator X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit
license ../license.html
 

This program uses the X3D Java Scene Access Interface Library (X3DJSAIL). It has been produced using the X3dToJava.xslt stylesheet to create Java source code from an .x3d model.

  • Constructor Details

    • PixelTextureGaribaldi

      public PixelTextureGaribaldi()
      Default constructor to create this object.
  • Method Details

    • initialize

      public final void initialize()
      Create and initialize the X3D model for this object.
    • getX3dModel

      public org.web3d.x3d.jsail.Core.X3D getX3dModel()
      Provide a shallow copy of the X3D model.
      Returns:
      PixelTextureGaribaldi model
      See Also:
    • main

      public static void main(String[] args)
      Default main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.
      Parameters:
      args - array of input parameters, provided as arguments
      See Also: