Class TextureTransformFull


public class TextureTransformFull extends Object

Two Boxes with the same PixelTexture showing different TextureTransform field values.

Related links: source, TextureTransformFull catalog page, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.

Scene Meta Information
meta tags   Document Metadata
title TextureTransformFull.x3d
description Two Boxes with the same PixelTexture showing different TextureTransform field values.
creator Leonard Daly and Don Brutzman
created 2 February 2006
translated 2 February 2006
modified 20 October 2019
rights Copyright (c) 2006, Daly Realism and Don Brutzman
subject X3D book, X3D graphics, X3D-Edit,
generator X3D-Edit 3.3,
license ../license.html

This program uses the X3D Java Scene Access Interface Library (X3DJSAIL). It has been produced using the X3dToJava.xslt stylesheet to create Java source code from an .x3d model.

  • Constructor Details

    • TextureTransformFull

      public TextureTransformFull()
      Default constructor to create this object.
  • Method Details

    • initialize

      public final void initialize()
      Create and initialize the X3D model for this object.
    • getX3dModel

      public org.web3d.x3d.jsail.Core.X3D getX3dModel()
      Provide a shallow copy of the X3D model.
      TextureTransformFull model
      See Also:
    • main

      public static void main(String[] args)
      Default main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.
      args - array of input parameters, provided as arguments
      See Also:
      X3D.handleArguments(args), X3D.validationReport(), CommandLine, CommandLine.USAGE, ConfigurationProperties