Class TextureTransformTranslation


public class TextureTransformTranslation extends Object

3 Boxes with the same PixelTexture and different TextureTransform translation values.

Related links: source, TextureTransformTranslation catalog page, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.

Scene Meta Information
meta tags   Document Metadata
title TextureTransformTranslation.x3d
description 3 Boxes with the same PixelTexture and different TextureTransform translation values.
creator Leonard Daly and Don Brutzman
created 2 February 2006
translated 2 February 2006
modified 20 October 2019
rights Copyright (c) 2006, Daly Realism and Don Brutzman
subject X3D book, X3D graphics, X3D-Edit,
generator X3D-Edit 3.3,
license ../license.html

This program uses the X3D Java Scene Access Interface Library (X3DJSAIL). It has been produced using the X3dToJava.xslt stylesheet to create Java source code from an .x3d model.

  • Constructor Details

    • TextureTransformTranslation

      public TextureTransformTranslation()
      Default constructor to create this object.
  • Method Details

    • initialize

      public final void initialize()
      Create and initialize the X3D model for this object.
    • getX3dModel

      public org.web3d.x3d.jsail.Core.X3D getX3dModel()
      Provide a shallow copy of the X3D model.
      TextureTransformTranslation model
      See Also:
    • main

      public static void main(String[] args)
      Default main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.
      args - array of input parameters, provided as arguments
      See Also:
      X3D.handleArguments(args), X3D.validationReport(), CommandLine, CommandLine.USAGE, ConfigurationProperties