Class MaterialModulator

java.lang.Object
X3dForWebAuthors.Chapter14Prototypes.MaterialModulator

public class MaterialModulator extends Object

Mimic a Material node and modulate the diffuseColor field as an animation effect, provided as a prototype for reusability.

Related links: MaterialModulator.java source, MaterialModulator catalog page, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.

Scene Meta Information
meta tags   Document Metadata
title MaterialModulator.x3d
description Mimic a Material node and modulate the diffuseColor field as an animation effect, provided as a prototype for reusability.
hint Learning suggestion for authors: try changing the modulation script so that it goes from [0 ... 1] and then [1 ... 0] alternating, rather than abruptly shifting from 1 immediately back to 0.
creator Don Brutzman
created 10 March 2008
modified 20 October 2019
subject X3D prototype requiring Script inputOutput fields
Image MaterialModulator.png
identifier https://X3dGraphics.com/examples/X3dForWebAuthors/Chapter14Prototypes/MaterialModulator.x3d
generator X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit
license ../license.html
 

This program uses the X3D Java Scene Access Interface Library (X3DJSAIL). It has been produced using the X3dToJava.xslt stylesheet to create Java source code from an .x3d model.

  • Constructor Summary

    Constructors
    Constructor
    Description
    Default constructor to create this object.
  • Method Summary

    Modifier and Type
    Method
    Description
    org.web3d.x3d.jsail.Core.X3D
    Provide a shallow copy of the X3D model.
    final void
    Create and initialize the X3D model for this object.
    static void
    main(String[] args)
    Default main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Constructor Details

    • MaterialModulator

      public MaterialModulator()
      Default constructor to create this object.
  • Method Details

    • initialize

      public final void initialize()
      Create and initialize the X3D model for this object.
    • getX3dModel

      public org.web3d.x3d.jsail.Core.X3D getX3dModel()
      Provide a shallow copy of the X3D model.
      Returns:
      MaterialModulator model
      See Also:
    • main

      public static void main(String[] args)
      Default main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.
      Parameters:
      args - array of input parameters, provided as arguments
      See Also: