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X3D Example Archives: X3D for Web Authors, Chapter 01 Technical Overview

X3D for Web Authors book
X3d for Web Authors video course is online

Introductory slidesets for Getting Started and X3D-Edit Update describe good ways to begin learning and authoring X3D. The supporting Chapter 1 slideset, course videos (NPS, YouTube) and the complete Chapter 1 Technical Overview for X3D for Web Authors are available online via X3dGraphics.com. All of these examples were created using the X3D-Edit authoring tool.

A published paper "Computer Graphics Teaching Support using X3D" describes how X3D is used to teach introductory 3D in university courses. Together these assets can be used to learn X3D.

Also available: X3D Scene Authoring Hints for Authoring Practices, Credits, Dates, License, meta Tags and Naming Conventions.

X3D for Web Authors book
X3D Profiles define levels of common functionality
  6 X3D Models       X3D Model Descriptions
EmptyScene Empty Scene  
EmptySceneCoreProfile Empty Scene Core Profile Illustrate a minimalist scene using only Core profile nodes. Root nodes must either be allowed children nodes of a Grouping node, or a LayerSet node. Note that DOCTYPE, head/meta and Group/Metadata* elements can be deleted without losing scene validity.
HeaderProfileComponentUnitMetaExample Header Profile Component Unit Meta Example Simple scene demonstrating X3D header, profile, component unit and meta definitions. The component tags raise the support level from Immersive profile to include other components included in the X3D 3.0 Full profile. Common unit conversion factors change from X3D defaults in radians, meters, Newtons and kilograms.
HelloTriangle Hello Triangle Simplest possible triangle definition. Note that head metadata is optional. Provides interesting comparison to OpenGL definitions.
HelloWorld Hello World Simple X3D model example: Hello World!
newScene new Scene *enter description here, short-sentence summaries preferred*

Online at https://X3dGraphics.com/examples/X3dForWebAuthors/Chapter01TechnicalOverview

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Master source-code model archive is under subversion control at
https://sourceforge.net/p/x3d/code/HEAD/tree/www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter01TechnicalOverview

The X3D Resources: Examples page and Savage Developers Guide provide more information about the production of this archive.

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