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PixelTextureBW - Class in X3dForWebAuthors.Chapter05AppearanceMaterialTextures
Illustration of a checkerboard pattern using the PixelTexture node.
PixelTextureBW() - Constructor for class X3dForWebAuthors.Chapter05AppearanceMaterialTextures.PixelTextureBW
Default constructor to create this object.
PixelTextureComponentExamples - Class in X3dForWebAuthors.Chapter05AppearanceMaterialTextures
This example shows the five PixelTexture components, with 0 to 4 components each, shown in Table 5-18.
PixelTextureComponentExamples() - Constructor for class X3dForWebAuthors.Chapter05AppearanceMaterialTextures.PixelTextureComponentExamples
Default constructor to create this object.
PixelTextureExample - Class in X3dForWebAuthors.Chapter05AppearanceMaterialTextures
This example shows a colorful PixelTexture applied to the standard primitive shapes.
PixelTextureExample() - Constructor for class X3dForWebAuthors.Chapter05AppearanceMaterialTextures.PixelTextureExample
Default constructor to create this object.
PixelTextureGaribaldi - Class in X3dForWebAuthors.Chapter05AppearanceMaterialTextures
The Garibaldi with a PixelTexture instead of a file texture.
PixelTextureGaribaldi() - Constructor for class X3dForWebAuthors.Chapter05AppearanceMaterialTextures.PixelTextureGaribaldi
Default constructor to create this object.
PixelTextureSnowman - Class in X3dForWebAuthors.Chapter05AppearanceMaterialTextures
This snowman example shows a colorful PixelTexture applied to X3D primitive shapes - happy holidays!.
PixelTextureSnowman() - Constructor for class X3dForWebAuthors.Chapter05AppearanceMaterialTextures.PixelTextureSnowman
Default constructor to create this object.
PixelTextureTransformScale - Class in X3dForWebAuthors.Chapter05AppearanceMaterialTextures
This example illustrates a PixelTexture with a scaled TextureTransform.
PixelTextureTransformScale() - Constructor for class X3dForWebAuthors.Chapter05AppearanceMaterialTextures.PixelTextureTransformScale
Default constructor to create this object.
PlaneSensorPumpHouse - Class in X3dForWebAuthors.Chapter08UserInteractivity
PlaneSensor on the red handle controls the overall movement of a positive-displacement cylinder pump.
PlaneSensorPumpHouse() - Constructor for class X3dForWebAuthors.Chapter08UserInteractivity.PlaneSensorPumpHouse
Default constructor to create this object.
PointLightColor - Class in X3dForWebAuthors.Chapter11LightingEnvironmentalEffects
Example of a PointLight node showing the effect of distance on lighting of geometry.
PointLightColor() - Constructor for class X3dForWebAuthors.Chapter11LightingEnvironmentalEffects.PointLightColor
Default constructor to create this object.
PointLightExample - Class in X3dForWebAuthors.Chapter11LightingEnvironmentalEffects
Two examples of scoped PointLight nodes showing the effects of distance on lit geometry.
PointLightExample() - Constructor for class X3dForWebAuthors.Chapter11LightingEnvironmentalEffects.PointLightExample
Default constructor to create this object.
PointSetExample - Class in X3dForWebAuthors.Chapter06GeometryPointsLinesPolygons
Way points for the animated shark Lucy traversing the tank.
PointSetExample() - Constructor for class X3dForWebAuthors.Chapter06GeometryPointsLinesPolygons.PointSetExample
Default constructor to create this object.
Polyline2dExample - Class in X3dForWebAuthors.Chapter10Geometry2D
Example of Polyline2D showing multiple 2D line segments.
Polyline2dExample() - Constructor for class X3dForWebAuthors.Chapter10Geometry2D.Polyline2dExample
Default constructor to create this object.
Polypoint2dExample - Class in X3dForWebAuthors.Chapter10Geometry2D
Example of Polypoint2D showing a simple set of points.
Polypoint2dExample() - Constructor for class X3dForWebAuthors.Chapter10Geometry2D.Polypoint2dExample
Default constructor to create this object.
PositionInterpolator2dExample - Class in X3dForWebAuthors.Chapter07EventAnimationInterpolation
Interpolation example using PositionInterpolator2D, user can touch (select) the geometry to activate an animation loop that rescales the image texture superimposed on the geometry.
PositionInterpolator2dExample() - Constructor for class X3dForWebAuthors.Chapter07EventAnimationInterpolation.PositionInterpolator2dExample
Default constructor to create this object.
PositionInterpolatorPrototype - Class in X3dForWebAuthors.Chapter07EventAnimationInterpolation
This is a prototype for a CircleFish, which is also used by CircleFishLod.
PositionInterpolatorPrototype() - Constructor for class X3dForWebAuthors.Chapter07EventAnimationInterpolation.PositionInterpolatorPrototype
Default constructor to create this object.
PositionOrientationInterpolatorsExample - Class in X3dForWebAuthors.Chapter07EventAnimationInterpolation
Demonstrate use of PositionInterpolator and OrientationInterpolator to animate object motion.
PositionOrientationInterpolatorsExample() - Constructor for class X3dForWebAuthors.Chapter07EventAnimationInterpolation.PositionOrientationInterpolatorsExample
Default constructor to create this object.
PositionOrientationInterpolatorsExampleTraced - Class in X3dForWebAuthors.Chapter07EventAnimationInterpolation
Demonstrate use of PositionInterpolator and OrientationInterpolator to animate object motion, with console output tracing added for PositionInterpolator and ROUTE events.
PositionOrientationInterpolatorsExampleTraced() - Constructor for class X3dForWebAuthors.Chapter07EventAnimationInterpolation.PositionOrientationInterpolatorsExampleTraced
Default constructor to create this object.
ProximitySensorExample - Class in X3dForWebAuthors.Chapter12EnvironmentSensorSound
Demonstrates use of a ProximitySensor in building a HUD.
ProximitySensorExample() - Constructor for class X3dForWebAuthors.Chapter12EnvironmentSensorSound.ProximitySensorExample
Default constructor to create this object.
ProximitySensorKelpForestMain - Class in X3dForWebAuthors.Chapter12EnvironmentSensorSound
This example uses a ProximitySensor node to position a heads-up display (HUD) in the Kelp Forest world.
ProximitySensorKelpForestMain() - Constructor for class X3dForWebAuthors.Chapter12EnvironmentSensorSound.ProximitySensorKelpForestMain
Default constructor to create this object.
ProximitySensorMultiple - Class in X3dForWebAuthors.Chapter12EnvironmentSensorSound
Example multiple ProximitySensor non-overlapping regions.
ProximitySensorMultiple() - Constructor for class X3dForWebAuthors.Chapter12EnvironmentSensorSound.ProximitySensorMultiple
Default constructor to create this object.
ProximitySensorNoOverlap - Class in X3dForWebAuthors.Chapter12EnvironmentSensorSound
Example ProximitySensor regions.
ProximitySensorNoOverlap() - Constructor for class X3dForWebAuthors.Chapter12EnvironmentSensorSound.ProximitySensorNoOverlap
Default constructor to create this object.
ProximitySensorOverlap - Class in X3dForWebAuthors.Chapter12EnvironmentSensorSound
Example multiply-instanced ProximitySensor with overlapping regions.
ProximitySensorOverlap() - Constructor for class X3dForWebAuthors.Chapter12EnvironmentSensorSound.ProximitySensorOverlap
Default constructor to create this object.
ProximitySensorSingle - Class in X3dForWebAuthors.Chapter12EnvironmentSensorSound
Example of a single ProximitySensor region.
ProximitySensorSingle() - Constructor for class X3dForWebAuthors.Chapter12EnvironmentSensorSound.ProximitySensorSingle
Default constructor to create this object.
PumpHouse - Class in X3dForWebAuthors.KelpForestExhibit
Positive-displacement cylinder pump to emulate breakers surge, designed and built by David Packard.
PumpHouse() - Constructor for class X3dForWebAuthors.KelpForestExhibit.PumpHouse
Default constructor to create this object.
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